Classes & Roles
Every hero begins with a calling. Forbidden Fantasy RPG offers 18 playable classes across three tiers — from humble base classes to legendary master archetypes. Each class brings unique strengths, weaknesses, and a distinct role in combat.

💡 Quick Tip: You unlock Tier 2 (Advanced) classes at character level 20 and Tier 3 (Master) classes at level 35. Each upgrade builds on the previous class's stat foundation.
⭐ Tier 1 — Base Classes
Level 1The six foundational classes available from the start of your journey. Each defines a distinct combat style and role in the party.
🗡 Thief
Hate-Mid Agile Backstab StealMasters of speed and precision. Thieves excel at flanking enemies for devastating backstab criticals, pilfering rare items mid-combat, and evading enemy attacks with unmatched agility. Fragile but lethal when positioned correctly.
⚔ Sword Maiden
Hate-High Balanced Parry Sword ArtsThe archetypal blade-wielder. Sword Maidens combine solid offense with respectable durability, making them ideal front-line combatants. Their parry stance and sword art techniques allow them to trade blows with even the fiercest enemies while holding the enemy's attention.
👊 Brawler
Hate-High Brute Force Unarmed StaggerRaw, unbridled power in human form. Brawlers pummel foes with devastating unarmed strikes and stagger-inducing combos. Their colossal HP and ATK make them terrifying frontline tanks, though their low AGI leaves them vulnerable to fast, magic-wielding opponents.
🔮 Enchantress
Hate-Mid Magic DPS Buffs ElementalWeavers of arcane magic who rain elemental destruction upon enemies. Enchantresses excel at magical damage output while providing utility buffs to allies. Their moderate AGI helps them act quickly in the turn order, but their frail defenses demand careful positioning behind the front line.
🔫 Gunner
Hate-Low Ranged Precision Ammo CraftMarksmen who strike from a distance with firearms and custom ammunition. Gunners maintain low hate generation, allowing them to pepper enemies safely from the back row. Their precision shots can exploit enemy weaknesses, and craftable ammo types add elemental versatility to their arsenal.
💚 Priest
Hate-Mid Healer Support DivineDevoted servants of the divine arts. Priests are indispensable for party survival, wielding restorative magic that mends wounds and purges ailments. Their moderate hate keeps them from drawing too much enemy attention while their protective blessings and barriers shield allies from harm.
⭐⭐ Tier 2 — Advanced Classes
Level 20+At level 20, base classes evolve into advanced forms, unlocking specialized skills and enhanced stat growth.
🗡 Assassin ← Thief
Hate-Mid Poison Stealth LethalityDeadlier, quieter, faster. Assassins refine the Thief's backstab into lethal finishing blows, coating their blades with debilitating poisons. Stealth abilities allow them to reposition freely, and their critical strike rate is unmatched. A single mistake from the enemy is all an Assassin needs to end a fight.
🛡 Knight ← Sword Maiden
Hate-High Counter Tank GuardianArmored bulwarks who shield their party with steel and resolve. Knights inherit the Sword Maiden's combat foundation and amplify it with heavy armor proficiency, counter-attack stances, and protective abilities that redirect enemy aggression. Their high hate generation makes them the party's natural tank.
💢 Berserker ← Brawler
Hate-High Self-Damage Fury OverpowerUnstable power incarnate. Berserkers sacrifice their own HP to fuel earth-shattering attacks that grow stronger as their health dwindles. The lower their HP, the higher their damage multiplier — a high-risk, high-reward playstyle that demands careful healing support but rewards with unmatched single-target devastation.
🌪 Sorceress ← Enchantress
Hate-Mid AoE Nuke Elemental MasteryMasters of wide-scale magical destruction. Sorceresses trade the Enchantress's utility buffs for devastating area-of-effect spells that decimate enemy groups. Firestorms, blizzards, and lightning cascades are their domain. Their high AGI ensures they strike first, often wiping out weaker foes before they can act.
🎯 Sniper ← Gunner
Hate-Low Critical Pierce Long RangePinpoint death from a distance. Snipers specialize in critical-hit shots and armor-piercing rounds that ignore enemy defenses. Their extremely low hate generation means enemies rarely target them, granting freedom to line up devastating headshots. Against heavily armored bosses, a Sniper's pierce is invaluable.
⛪ Bishop ← Priest
Hate-Mid Revive Cleanse SanctuaryHigh clergy of the light. Bishops inherit the Priest's healing repertoire and gain the ability to revive fallen allies and purge even the most stubborn status ailments. Their sanctuary field provides a protective zone that reduces incoming damage for all allies within, making them invaluable in prolonged boss encounters.
⭐⭐⭐ Tier 3 — Master Classes
Level 35+The pinnacle of class evolution. Only the most seasoned adventurers can unlock these legendary archetypes.
🌑 Shadow Master ← Assassin
Hate-Mid Invisibility Backstab Chain Shadow StepOne with the darkness. Shadow Masters can cloak themselves in magical invisibility, enabling free positioning for devastating backstab chains — a series of linked critical strikes that escalate with each successive hit. Their Shadow Step ability teleports them behind enemies instantly, ensuring they always strike from the perfect angle.
✨ Paladin ← Knight
Hate-High Holy Party Shield Sacred OathHoly warriors blessed with divine power. Paladins amplify the Knight's defensive might with sacred abilities — smiting foes with radiant holy damage and summoning a protective party shield that absorbs damage for the entire team. Their Sacred Oath grants temporary invulnerability, making them the ultimate vanguard in desperate battles.
🏛 War Titan ← Berserker
Hate-High Colossal Damage Taunt All UnstoppableA living engine of annihilation. War Titans channel the Berserker's fury into earth-rending attacks that damage all enemies on the battlefield. Their Taunt All ability forces every enemy to focus on them — exactly where a War Titan wants the fight. Cripplingly slow but virtually unstoppable once they reach the front line.
🌀 Archmage ← Sorceress
Hate-Mid Meteor Time Stop CosmicReality-warping arcane power. Archmages command the most devastating spells in existence — summoning meteors from the heavens to flatten entire enemy formations and stopping time itself to grant the party a flurry of free actions. Frail as ever, but a well-timed Time Stop can turn certain defeat into overwhelming victory.
🏹 Hunter ← Sniper
Hate-Low Mark Trap ExecuteMaster trackers who turn battlefields into hunting grounds. Hunters mark a single target for death, amplifying all damage against it, and lay strategic traps that immobilize and wound enemies. Their Execute ability finishes off weakened foes instantly, making them peerless at eliminating priority targets before they can act.
👼 Saint ← Bishop
Hate-Mid Full Heal Resurrection Divine AuraThe ultimate expression of divine grace. Saints can fully restore the entire party's HP with a single prayer and resurrect all fallen allies simultaneously. Their Divine Aura passively grants damage reduction, status immunity, and gradual HP regeneration to every party member. No army falls while a Saint stands.